Talk:Anti-Consumerism Policy: Difference between revisions

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::I want to see people running in, grabbing what they need, and leaving, rather than sleeping in the mall. I feel it would give zombies 1 less reason to break in. --[[User:Jerran1|Jerran1]] ([[User talk:Jerran1|talk]]) 23:52, 23 May 2015 (UTC)
::I want to see people running in, grabbing what they need, and leaving, rather than sleeping in the mall. I feel it would give zombies 1 less reason to break in. --[[User:Jerran1|Jerran1]] ([[User talk:Jerran1|talk]]) 23:52, 23 May 2015 (UTC)
:''For survivors, malls tend to have almost everything they need.''
:Kek? The only thing that survivors really need that can be found reliably at a mall are FAKs, and they are found even more easily in Hospitals. The only resource for which malls are superior are guns and ammo. Firearms can play a role for special purposes (such as defending a contested building against rotters, or clearing a clogged up ruin to repair it), but for the most part you are better off stockpiling needles and FAKs and employing [[River Tactics]].
:''So why not give the zombies one less reason to break in. Why don't we just grab what we need, and get out.''
:Meatshielding. An occupied building makes it much harder to just break down the barricades and ruining the whole building. - That being said, many survivors already use malls only to stockpile and then sleep in a less threatened building. --'''<span style="font-family:monospace; background-color:#222222">[[User:Spiderzed|<span style="color:Lime"> Spiderzed</span>]][[User talk:Spiderzed|<span style="color:Lime">▋</span>]]</span>''' 23:17, 24 May 2015 (UTC)

Revision as of 23:17, 24 May 2015

Discussion

I want to see what people think about this idea. I'm not trying to force it upon anyone. I'm just describing something that a lot of survivors do anyway. --Jerran1 (talk) 21:25, 23 May 2015 (UTC)

just curious, whats the method of playing you would rather see than being a mall-rat?JoshCz (talk) 23:19, 23 May 2015 (UTC)
I want to see people running in, grabbing what they need, and leaving, rather than sleeping in the mall. I feel it would give zombies 1 less reason to break in. --Jerran1 (talk) 23:52, 23 May 2015 (UTC)
For survivors, malls tend to have almost everything they need.
Kek? The only thing that survivors really need that can be found reliably at a mall are FAKs, and they are found even more easily in Hospitals. The only resource for which malls are superior are guns and ammo. Firearms can play a role for special purposes (such as defending a contested building against rotters, or clearing a clogged up ruin to repair it), but for the most part you are better off stockpiling needles and FAKs and employing River Tactics.
So why not give the zombies one less reason to break in. Why don't we just grab what we need, and get out.
Meatshielding. An occupied building makes it much harder to just break down the barricades and ruining the whole building. - That being said, many survivors already use malls only to stockpile and then sleep in a less threatened building. -- Spiderzed 23:17, 24 May 2015 (UTC)